Apocryphal
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I’ve finished as well.
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Yes, thanks for lending us your expertise!
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I'm not sure if it's worth it to buy Artesia. The game is unwieldy, but it's one of my favourite indie games I own for it's cool setting (a bit like a mix of ancient Greece and Persia in an early renaissance time period), and it has really interesti…
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On the other hand, it's hard to see how anyone could read @RichardAbbott 's two examples and not conclude that the AI in question knew what words meant, what muffins were, and that muffins could roll, lol.
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Hmm, yes. Much of which seems to be to say - the things we are currently calling Artificial Intelligence are not at all intelligent. They still remain tools - sets of rules or algorithms - written by human intelligences with purpose of speeding up o…
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So this means that AI doesn’t really think like we do. We would conceive of a plot, then assemble the words in such a way as to reveal the plot. But AI arrives at a plot by following a word-tree, picking one word at a time without knowing the plot, …
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The trouble with a rainbow is that although you can see it and run toward it, you can never actually reach it. And that may be another thing rainbows have in common with AI.
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A lot of rules-lite games in particular do not have levelling at all. Diaspora, which is based on the Fate system, allows you to change your aspects (prose character descriptions) to represent change at the end of a session, but you don't really imp…
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Autumn start would be good.
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FYI - I have now found a print copy of this, so ready to proceed should this move ahead. It certainly is a big book, in physical terms!
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It's an interesting question. No reason to think that an AI will have the same perception of time that we do.
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@BarnerCobblewood >When you talk about say BRP I see a game system that allows the players at the table to play games that aren't about the rather short list of good actions in the D&D games. I assume though that this requires greater work …
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> @NeilNjae said: > (Quote) > Personally, I think the current obsession with large language models is a combination of hype, wishful thinking, and the Eliza effect of anthropomorphising things that use words. Do ‘large language models’…
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> @BarnerCobblewood said: > I think that I get what your saying. What I'm saying is that you sound like you are thinking of AI as an enduring self, not say a transient arrangement of transistors that is entirely ephemeral, transient, etc., …
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I’m saying that AI is not fixed to its body. What prevents an AI that lives on an internet from moving to new hardware? Nothing that I can see. When my hardware gives out - my mind will give out too. I can’t move my mind to new hardware. When I can…
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Whereas I was born in Montreal and now live in Toronto. I somewhat agree with Barner - I find Montreal much more interesting. But this isn't really a question about whether the city itself has character, so much as whether the city in the novel had …
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He is apparently not a religious person, though I thought it seemed likely he was.
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Yes, I also thought it would be the control - mainly because I imagined that we were meant to believe it was one of the others.
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I like it as a short-hand for showing how the world was evolving. I'm not sure it was the best executed part of the book, but I liked the concept.
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I'm not sure about that. Currently, intelligences are born with bodies, they grow with the bodies, and they die with the bodies. This is natural intelligence. Artificial intelligence would be any other kind of intelligence - an intelligence that was…
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@BarnerCobblewood Humans will die of old age - they are mortal. But there's no reason AI would ever die of old age. AI is effectively immortal. That doesn't mean they can't cease to exist, but it means that their end is not guaranteed if they are al…
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Good observation re: the play on terminal and terminus. It is difficult to remember the 90's. Watching Prisoners of Gravity is reminding me LOL. We've come quite a long way. In one episode, Rick Green mentions that he and the entire show team are on…
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Some general thoughts on experience: * Experience and advancement are artifacts of D&D's wargaming roots. D&D was originally seen as a military squad type game, where the squad infiltrated a dungeon. Only the squad were a hodgepodge of adve…
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But for the ultimate in techs that went nowhere - see the last segment of that Prisoners of Gravity video I shared in the other thread - flying cars, a walking tv, and robo-jockeys. The 90s really was a long time ago!
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I was surprised how many things he got rather right - Videophones (eg. Facetime) which he would hardly have been the first to predict. Carphones. But he didn't see smart phones. At one point he mentions a maglev train from Toronto to Montreal. I la…
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So, on this matter, there were a lot of refences to parts of the city - like he tried to include a scene in every part. But there were also a lot of references to specific things and people and I had a chuckle coming across these. Some of there were…
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@BarnerCobblewood When I'm reading a book, I'm more inclined to not miss important facts, so it's easier for me to develop a more complete picture of what the author intended (if that's possible - not always!). With audio books, it's much easier to …
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Glad you liked it. The only other one I’ve read was Calculating God, which was about an alien that lands in Toronto and has discussions with a local scientist at the Royal Ontario Museum about the existence of God. Hominids is another of his well k…
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I’ve finished the book, and yes, the questions were answered. Fettered and Unfettered - another dualism. I guess my overall impression remains the same as when I began the book. I liked the prose and was intrigued by the setting and big idea, but th…
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Every so often this book flips into the first person present. I haven’t wrapped my head around this yet. “The Perfect and Kind is not looking at Fetter. He’s looking at me. He can’t see me - it’s not possible - but he is looking regardless.” Is …

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